This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.The Safari Zone Glitch is probably one of the most infamous bugs due to how early it was discovered. Due to the 2004 Chuetsu earthquake, this move, along with Fissure and Earthquake, has not been used in the anime since AG101 (which itself has never been aired).At base power 10, Magnitude 4 has the lowest base power of all Ground-type moves and is tied with Constrict for the lowest fixed base power of any move.At 150 base power, Magnitude 10 has the highest base power of all Ground-type moves.Despite being introduced in Generation II, no Pokémon introduced in Generation II could learn Magnitude until Generation IV.MD: Blazing, Stormy, & Light Adventure Squad Geodude slams its body into the ground, creating an earthquake.īrock's Geoone, Geotwo, Geothree, Geofour, Geofive, and Geosix The user creates an earthquake using its body. It then jumps into the air and stomps on the ground, creating an earthquake. Golem's body becomes outlined in a brown aura. It damages all Pokémon in the same room, except for you, including Pokémon underground using Dig. It also damages a Pokémon underground using Dig. It damages all Pokémon in the same room except you. It will inflict double damage on a Pokémon with a Digging status. Inflicts random amounts of damage on all Pokémon in the room except the user. It inflicts double damage on any digging Pokémon. The damage output is randomized as follows (rough estimates): (see GamFaqs)ĭamages all Pokémon in the same room. MD Rescue Team DX = Pokémon Ultra Sun and Ultra Moon.Super Mystery Dungeon = Pokémon Omega Ruby and Alpha Sapphire.MD Gates to Infinity = Pokémon Black 2 and White 2.MD Time and Darkness = Pokémon Diamond and Pearl.MD Rescue Team = Pokémon Ruby, Sapphire and Emerald.With some exceptions, Pokémon learnsets match those from the core series games: Magnitude deals double damage to Pokémon in middle of Dig. In the Rescue Team and Explorers series, Magnitude deals fixed damage dependent on the Magnitude level: 5, 10, 15, 25, 30, 35 or 40 afterwards multiplying the damage by STAB and type matchup. Magnitude damages all other Pokémon in the room, dealing a variable amount of damage. In other games Pokémon Mystery Dungeon series Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. Once forgotten, this move can't be remembered.īold indicates a Pokémon gains STAB from this move. It's recommended that this move is forgotten. The user attacks everything around it with a ground-shaking quake. The user looses a ground-shaking quake affecting everyone around the user. The user looses a ground-shaking quake affecting everyone in battle. The power of the attack will vary each time it is used.Ī ground-shaking attack of random intensity.Ī ground-shaking attack against all standing Pokémon. Magnitude cannot be selected in a battle.Ī Ground-type attack. If Grassy Terrain is in effect, Magnitude deals only half the usual damage. If Magnitude hits a Pokémon during the semi-invulnerable turn of Dig, instead of doubling in power, the damage is doubled instead, resulting in virtually the same effect. Magnitude can hit a Pokémon during the semi-invulnerable turn of Dig, and if it does, it will have its power doubled for that Pokémon. Magnitude's power varies based on a randomly selected "magnitude" value ranging from 4 to 10, with 4 having the least power and 10 having the greatest.
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